Beta 1.0 coming soon.
Beta releases coming soon.
Development is coming quick and fast for .//Haven after a little breakthrough with the renpy engine. A few days ago I was considering moving to another engine to build the game due to how the engine store persistent data. After finding a few tips and tricks around the web, I manage to get what I'm after.
After the last game mechanics were added I'm happy with the progress to the point I can now focus on the story. My original concept of having this as a visual novel has been thrown out of the window, now I'm starting create a "Simulator/RPG/Point and Click" cross. Still not sure how it will plan out as I only got a rough story in my head but I'm hoping the game play, even though simple will be entertaining to compliment the plot.
Made a few other changes so far:
- Animated Snow
- Background now loads in layers, hoping to be able to do parallax with moving scenes.
- Eebee's sprites are now a lot smaller as I'm planing to make the world of Haven interactive as Eebee.
- Flavor text for items in inventory will be coming soon.
- Adding a system for many clickable items, I've seen games using the Renpy engine do this before, but its mostly one to two items.
- Files has been restructured.
And more to come.
Get .//Haven_Discovery
.//Haven_Discovery
VN/Adventure based of CYOA
Status | In development |
Author | Aftercase |
Genre | Adventure, Interactive Fiction |
Tags | 2D, artificial-intelligence, mlp, my-little-pony, Point & Click |
Languages | English |
Accessibility | Subtitles |
More posts
- Beta 1.6 out now.Apr 21, 2021
- Beta 1.5a out nowApr 03, 2021
- Eebee character sprites.Mar 31, 2021
- Back on track.Mar 25, 2021
- Updates comings soonMar 21, 2021
- Beta 1.2 coming soon.Dec 03, 2020
- Beta 1.0b outNov 29, 2020
- Alpha updates (archive)Nov 26, 2020
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